Sanmedha Academy

Sanmedha AcademySanmedha AcademySanmedha Academy
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Sanmedha Platform
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Sanmedha Academy

Sanmedha AcademySanmedha AcademySanmedha Academy
Home
Sanmedha Platform
Learn More
Contact Us
More
  • Home
  • Sanmedha Platform
  • Learn More
  • Contact Us
  • Home
  • Sanmedha Platform
  • Learn More
  • Contact Us

Sanmedha Approach for Learning

The basic approach of Sanmedha Academy is to inculcate the basic skills of sensing, conceptualising, distilling the essence, forming creative syntheses and realising tangible breakthroughs. Towards this end Sanmedha Academy endeavours to:


Discover

Study the learners' latent needs and unexpressed challenges of capability development in the current context, and interesting emerging technologies that help create innovative learning experiences.


Design and Develop

Develop innovative digital platforms for unparalleled learning experiences that combines engaging knowledge delivery, interactive exploration, mutual learning from co-learners and continuous practice exercises


Deliver

Co-create unique learning experiences tailored to the learners' goals and choices, with a digital delivery configured to the learners' technology environment.

Conceptual Underpinnings of Sanmedha

Framework of Experience Cocreation by Prof. C.K. Prahlad and Prof. Venkat Ramaswamy - Michigan University


Prof. Shoji Shiba's "Jump into Fishbowl" Learning Principles - Developed in MIT, Boston


Four Stages of Competence - developed by Martin Broadwell


The Kirkpatrick Model of Training Evaluation by Prof. Donald Kirkpatrick - University of Wisconsin

Founder - S. Shravan

Graduate Degree in Electronics and Communications Engineering from the University of Hong Kong (HKU)

Post Graduate Degree with Distinction in eCommerce and Internet Computing from HKU

Cambridge University Ignite and Accelerate Program Participant (2017)

10 years in core team of HKU's eLearning Development Laboratory working on projects and startup businesses funded by HKU, Government of Hong Kong, Cyberport

Experienced with mobile platform development, learning resource design and publishing, Gamification for Skill Development, Augmented Reality for children's learning, Virtual Reality for immersive contextual learning

Projects

Delivered Sessions on founder's entrepreneurial breakthroughs in digital learning for premier institutes of technology and management on the Sanmedha platform


Learning experience and environment design on the cyberphysical platform for leadership development programmes for senior manufacturing leaders - developed 'Active Learning Resources'


Facilitated and supported expert faculty for sessions on co-creation, breakthrough management, disruptive innovation and new business development for senior managers from industry

Advisors

Dr. Wilton W.T. Fok - Faculty of Engineering, The University of Hong Kong - Awardee of the Outstanding Teaching Award 2016/17


G. Sunderraman - Executive Vice President, Corporate Development, Godrej and Boyce Mfg. Co. Ltd


Eric Au Yeung H. H. - Founder Partner, ITWake, iClass


Varun Sunderraman - Partner, Arma Partners, London


Jashish Kambli - Founder, Future Factory, Mumbai

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